Connect Colors,
Fill Every Cell
Why Hex Grids Feel Different
On a hex board every neighbor sits the same distance away. Paths can snake in six directions, so plans that work on squares don't always translate. That extra freedom is what makes the puzzle interesting.
Plan Before You Drag
Sketch a route in your head first. Long forced corridors usually have only one sane path - do those early.
No Timer Pressure
There's no clock. Take your time, undo a path, and try another layout when something feels tight.
Tip: Edges First
Run paths along the outer edge early so the center stays open for the messy crossings later.